Add to conversation choice "About behavior in waiting." for other than FLP frame follower. Add to MCM:System, Follower equip (never or sure or default) weapon or armor passed by "What have you got?" or "Check the belongings." Add to MCM:Player setting, Global command learn or forget. Add to MCM:Player setting, Call player's horses when player is riding. Recommended if you want to use passive riding without other horse mod.
Add to MCM:System, Shared player's horses with followers. Modified to skill of attack control does not disable the cloak magic. Adjust the magic of candlelights that AI uses, It was so not dazzling brightness and appearance. AI Change is to use from 5 seconds accumulated in when to use the lights (measures to that the brightness at the time of cell movement becomes 0). Changed so that it does not re-distributed to the same target in the battle in the distribution to the enemy. Fix miss of the automatic charging from the shared inventory. First bullet of throwing Dwemer ballista modified to fire at the time of appearance. Throwing Dagger is changed to fast acquisition in the range of around 2500 what has fallen. Combat AI change: the first 100% search of fellow, and later change to perform at 20% when it is not targeted by the enemy (weapon insertion and removal measures in combat and ensure assistance to the fellow) In addition, the conditions mistake fixes priority of home clothes. Therefore, the timing at which the best equipment if it is the clothes set of usual and combat disappears.Īlso change operation at the time of clothes switching, according to once set if in a non-combat without removing it if still necessary, since the automatic filling the weapon and remove all in UnequipAll if not required Change clothes setting behavior:The The had returned once optimally equipped when it deviates from the one condition, to optimize equipment only when it is out from all conditions other than the head and shield. Therefore, player can prevent dismiss if salary not paid is smaller than 3 times. -Change salary system: Period of payday can set 1 - 365days by MCM or conversation, Even if time is passed by Player's waiting, followers want to recieve salary how many paydays passed.Exclude DismissedFollowerFaction(Dimissed follower). MCM System, add 'Recruit ally automatically', When Player draw weapon, near ally NPC in PotentialFollowerFaction join to FLP framework automatically. Select additional tent of Hagraven in the camp function. When you have enabled the distribution to the enemy during combat, modified so that it is not distributed to fisticuffs opponent. After the end of combat, I tried to look of reset by overwriting the moment smile to the standard AI followers. If it is 27, one page display max 4 followers. MCM System, FLP List' page number can change 2-108 page. Add to DismissedFollowerFaction for dismissed follower from FLP frame, because MHYH4.3 seem to add a teammate attributes for dismissed follower. The designation of a special area for clothes setting. MCM individual settings will display 'Default AI' or 'wandering AI' or 'This AI isn't Default'. If this is 0%, Followers do not mind a fellow (exclude player).Īnd combat fellow search changed to when the enemy is not in the attack or did not see ownself. -MCM AI.2, Assist AI%:Probability that the FLP combat AI to search for fellow.FollowerLivePackage-EFFCore.esp: PlayerFollowerFollowPackage: Delete flag of "Maintain Speed At Multi". This setting is separately from Probability to play action. Probability to play action mutually:Probability that Default AI followers play action mutually during Idle.
Include random actions from Probability to play action & instrument & song. If followers have no idle dialogue, they don't say. Probability for idle dialogue mutually:Probability that Default AI followers say idle dialogue mutually during Idle. Auto Charge setting add "Consume also from shared inventory". When the player is moving forward in forming the formations, followers have fit a player's orientation. Then this follower's clothes keep equipment you pass from now. Original outfit equipments are put into own inventory, and the outfit be registered to list of "Change the Outfit". "Keep equipping clothes you are passed from now.":This follower's clothes setting is reset & default outfit will be set naked. Fix problem: player take random action at V7.3 with another mod's frame.